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Z8N-TP

While working at DarkSide Game Studio, I pitched a concept for a unique Claptrap skin called Z8N-TP. The design featured Claptrap wearing a fake beard and makeshift crystal "sunglasses" screwed onto his body. The premise was that the embedded crystals caused his eccentric behavior. I created the concept sketch, 3D model, sculpt, texture sets, and lens material in Unreal Engine.

Borderlands the Pre-Sequel : Final in-game version of Z8N-TP

Borderlands the Pre-Sequel : Final in-game version of Z8N-TP