I am a seasoned character artist with over 20 years of experience in the gaming industry. I specialize in creating characters both stylized and realistic.
Character art is my passion - I love working on character customization and head systems. I also love creating unreal materials, concepting and building characters, creatures and monsters. I have contributed to over 20 titles on renowned franchises such as Dragon Age, Mass Effect, Naruto, Assassin's Creed, Borderlands and Dauntless.
I thrive in collaborative environments, working closely with artists, animators, designers, and programmers to bring the best of characters to life.