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Ubisoft Montreal - Naruto: Rise of a Ninja

Here are some of the models I worked on Naruto: Rise of a Ninja at Ubisoft Montreal

Orochimaru - Zbrush Sculpt and final in-game model rendered with VrayToon

Orochimaru - Zbrush Sculpt and final in-game model rendered with VrayToon

Sakura, plus facial expression
Zbrush Sculpt and final in-game model rendered with VrayToon

Sakura, plus facial expression
Zbrush Sculpt and final in-game model rendered with VrayToon

Jiraiya - Zbrush Sculpt and final in-game model rendered with VrayToon

Jiraiya - Zbrush Sculpt and final in-game model rendered with VrayToon