Here are some of the models I worked on Naruto: Rise of a Ninja at Ubisoft Montreal
Orochimaru - Zbrush Sculpt and final in-game model rendered with VrayToon
Sakura, plus facial expression Zbrush Sculpt and final in-game model rendered with VrayToon
Jiraiya - Zbrush Sculpt and final in-game model rendered with VrayToon